Shadow
Financials
Estimates*
EUR | 2016 | 2018 | 2021 |
---|---|---|---|
Revenues | 5.4m | 5.6m | 12.2m |
Profit | - | - | (13.6m) |
% profit margin | - | - | (112 %) |
Source: Dealroom estimates
Date | Investors | Amount | Round |
---|---|---|---|
$14.6m | Seed | ||
* | $57.1m | Series A | |
N/A | Early VC | ||
€30.0m | Series B | ||
€135m | Late VC | ||
N/A | Acquisition | ||
Total Funding | €230m |
Recent News about Shadow
EditShadow.tech is a pioneering company in the field of high-performance cloud computing, offering a versatile and powerful solution for both gaming and business applications. Established in 2016, Shadow has gained acclaim for its ability to deliver pixel-perfect 4K video quality and blazing fast responsiveness, transforming any local machine into a powerful computer through its advanced streaming technology. Initially focused on the gaming market, Shadow has expanded its services to cater to professionals, including schools, universities, SMBs, gaming studios, and larger enterprises.
Shadow's core product is its Desktop as a Service (DaaS) offering, which eliminates the constraints of traditional IT management. This service provides users with a cloud-based PC that behaves like any Windows local computer, compatible with most PC, Mac, Chromebook, and Android iOS devices. The company’s data centers are equipped with thousands of top-tier CPUs and GPUs, designed to handle heavy-duty tasks with unparalleled flexibility and competitive pricing.
Shadow operates in the high-performance computing market, serving a diverse range of clients who require robust computing power without the need for extensive physical infrastructure. The business model revolves around subscription-based services, where clients pay for access to Shadow's cloud PCs and high-performance computing solutions. This model ensures a steady revenue stream while providing clients with scalable and cost-efficient computing resources.
Keywords: cloud computing, high-performance, 4K video, gaming, business applications, DaaS, IT management, CPUs, GPUs, subscription-based.